
Unit: Succubus Origin: Rogue Requires: Planar Gate
When Dark Pact is active, Assassins gain Life Steal and Pass Wall. Frostlings: Gains Frost Weapons and Arctic Concealment. Tigrans: Gains Improved Wall Climbing, Coup de Grace, and Bloodthirsty. Halflings: Gains a second copy of Lucky on instead of Inflict Crippling Wounds. Draconians: Gains Improved Wall Climbing. Goblins: Gains Wetlands Concealment and Blight Concealment. Humans: Cost 100 20, Gains Swimming and Water Concealment. Dwarves: Cost: 105 22, Gains Projectile Resistance. +1 Melee +8 +1, Pass Wall Pounce, Inflict Bleeding Wounds, Inflict Crippling Wounds Very Lucky. +1 Melee +4 +1, Inflict Noxious Vulnerability. The most in-elegant way to force a line break.force a line break.
The most in-elegant way to force a line break.Unit: Assassin Origin: Rogue Requires: Rogue's Palace Unit: Bard Origin: Rogue Requires: Rogue's Palace Unit: Scoundrel Origin: Rogue Requires: Rogue's Palace
The class buildings of the Rogue are, in order: